Campaign Ideas · Treasure Hunt

Treasure Hunt

Multi-visit or multi-store mechanic. Collect the clues, claim the prize.

Description

A sequence of clues, codes or QR touchpoints spread across time or location. The prize is visible from day one — the journey is the mechanic.

Why it works

The prize is a reason to start; the streak is the reason to finish. Route control lets you drive footfall past specific tenants or SKUs.

Business impact

What this mechanic is designed to move.

Typical objectives

  • Drive a specific commercial outcome
  • Shift a customer behaviour
  • Create a defensible, verifiable campaign moment

Primary KPIs

  • Participation volume
  • Registrations captured
  • Sales or footfall lift vs. baseline
  • Earned media and social reach

How success is measured

KPIs are agreed on day one and measured through your existing data — POS, footfall counters, CRM and social listening — reported against a pre-campaign baseline.

Expected behavioural change

The mechanic interrupts the customer's default choice at the point of decision, creating a clear reason to act now rather than continue with the incumbent option.

Examples of commercial value

  • Measurable movement on the primary KPI
  • First-party data captured for future activation
  • Prize exposure fixed via coverage — cost known on day one

Results are illustrative of how the mechanic is designed to perform. Every campaign is measured against pre-agreed KPIs and reported against a defined baseline — no outcome is guaranteed.

Keep exploring

Next step

Let's design a Treasure Hunt campaign around your KPI.

Bring the objective and the constraint — we'll bring the mechanic, the maths and a working point of view.