Campaign Ideas · Treasure Hunt
Treasure Hunt
Multi-visit or multi-store mechanic. Collect the clues, claim the prize.
Description
A sequence of clues, codes or QR touchpoints spread across time or location. The prize is visible from day one — the journey is the mechanic.
Why it works
The prize is a reason to start; the streak is the reason to finish. Route control lets you drive footfall past specific tenants or SKUs.
Business impact
What this mechanic is designed to move.
Typical objectives
- Drive a specific commercial outcome
- Shift a customer behaviour
- Create a defensible, verifiable campaign moment
Primary KPIs
- Participation volume
- Registrations captured
- Sales or footfall lift vs. baseline
- Earned media and social reach
How success is measured
KPIs are agreed on day one and measured through your existing data — POS, footfall counters, CRM and social listening — reported against a pre-campaign baseline.
Expected behavioural change
The mechanic interrupts the customer's default choice at the point of decision, creating a clear reason to act now rather than continue with the incumbent option.
Examples of commercial value
- Measurable movement on the primary KPI
- First-party data captured for future activation
- Prize exposure fixed via coverage — cost known on day one
Results are illustrative of how the mechanic is designed to perform. Every campaign is measured against pre-agreed KPIs and reported against a defined baseline — no outcome is guaranteed.
Keep exploring
Related solutions
Encourage repeat visits and loyalty.
Collect-and-win, streak and code-drop mechanics that make coming back feel rewarding.
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Shopping Malls
Turn the mall itself into the destination story of the season.
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Move destination consideration with signature prize moments.
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Occupancy, repeat stays and F&B basket — engineered as behaviour, not discount.
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Next step
Let's design a Treasure Hunt campaign around your KPI.
Bring the objective and the constraint — we'll bring the mechanic, the maths and a working point of view.